
2012 · Campaign Setting (game world)
3 Generations After The End
A post-apocalyptic setting for tabletop role-playing games, set three generations after civilization’s collapse. The world is populated by savage creatures, remnants of super science, and communities adapting to the ruins of the old world. The system-agnostic guide includes monsters with statistics for Dungeons & Dragons 4E, Gamma World 4E, Savage Worlds, FATE, and Apocalypse World.
Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Class Based (Pilot, Wizard, Scientist, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.




