#30 Traps for Tombs

2011 · Sourcebook (rules/options to enhance play)

#30 Traps for Tombs

A collection of 30 deathtraps for fantasy roleplaying adventures, set within a detailed burial environment. The traps range from CR 2 to CR 10 and include decoys, nested mechanisms, fire, spears, collapsing hazards, and even monkeys. The material can serve as a catalog of pre-calculated dangers or as the framework for exploring a long-sealed tomb in an exotic necropolis.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.