5 Fireball Feats

2012 · Sourcebook (rules/options to enhance play)

5 Fireball Feats

A compact rules supplement for fantasy roleplaying games, presenting five feats that expand the options available to spellcasters who use fireball and similar evocation spells. The feats add environmental effects, a comet-like path of destruction, direction by summoned fire elementals, implosion that pulls foes toward the center, and a shockwave that pushes them away. Each option is presented with brief rules text for direct use in a campaign.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.