
2006 · Sourcebook (rules/options to enhance play)
50 New Ways to Turn Things into Other Things: Transmutation
A fantasy roleplaying supplement presenting fifty new transmutation spells for changing creatures, objects, and materials into other forms. The spells are written as a wizard’s commercially produced spellbook, with in-character commentary, preparation rules, and flavor text that can be used by both players and their characters. Names, histories, and anecdotes throughout the book also provide ideas for adventures, NPCs, and campaign settings.
Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
