5150: Infestation

2007 · Miniatures

5150: Infestation

This expansion adds tactical role-playing rules to the 5150 science-fiction setting, giving characters more detailed abilities and equipment while focusing on personal-scale combat. It introduces fast movement and firing, revised ranged and melee combat, hit locations, variable damage, cover, encumbrance, grenades, explosions, Man Down checks, computers and hacking, and psionics. Additional rules cover covert operations, security robots, Half Deads, new aliens, encounter events, and a variable time clock. A complete scenario introduces the movement system, with options for solitaire or same-side play.

Players
1–0
Playing time
120 min
Complexity
2 / 5
Print & PlayExpansion for Base-gameDice Rolling

Game facts (players, playing time, age, credits) from BoardGameGeek.