
2026 · Expansion for Base-game
5150: Shipyard
A structural expansion for campaign play that treats starships as engineered, modified, and maintained vessels rather than fixed equipment. Players build and refit ships by allocating Structural Hit Points among thrust, firepower, cargo capacity, and crew space, while choosing whether to exceed safe limits through permanent risk conversions. The rules cover crew strain, system crew requirements, understaffing penalties, refits, overhauls, stabilization, and long-term campaign maintenance. Military, civilian, criminal, and exotic ship lists support vessels built to GateMax scale and remain compatible with the existing Contact in Space rules.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
