
2012 · Sourcebook (rules/options to enhance play)
7 Cure Light Wounds Feats
A short rules supplement presents seven feats for spellcasters who use cure light wounds and related healing spells. The options add varied ways to apply healing magic, including granting bonus vigor, storing a cure effect in an aura, healing the caster more efficiently, extending healing over time, sharing healing with the recipient, strengthening cure effects, and extending the feats to higher-level cure spells.
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Dice (Primarily d20)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)
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