7 Feats for Flying Foes

2012 · Sourcebook (rules/options to enhance play)

7 Feats for Flying Foes

A concise rules supplement presenting seven feats for flying creatures and aerial foes. The options improve maneuverability, airborne combat, flyby attacks, diving assaults, strafing runs, and the ability to use an opponent’s attacks to alter a flight path. The feats can also be applied as additional monster powers, increasing a flying monster’s Challenge Rating by 1 for every two bonus feats taken.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.