
2011 · Sourcebook (rules/options to enhance play)
760 Patrons (Second Edition)
A collection of adventure hooks, plot lines, and encounter ideas for Traveller campaigns. Each patron entry presents a situation for the players, followed by up to six possible developments for the referee to use when shaping the adventure. The material supports quick preparation when characters seek work or become stranded far from a planned scenario, providing ready-generated content for trading, exploration, and extended campaigns.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
