
2010 · Scenario / Adventure / Module
99 Worlds Go Boom!
An adventure campaign for a comic-book superhero roleplaying game, in which an errant mystical avatar threatens the multiverse during a rampage across time and space. Players pursue the avatar through periods including the time of Abraham Lincoln, the arrival of a famous space hero, and the era of King James Jesus. Along the way, they may need to repair the damage caused by their interference and determine the consequences for the multiverse. The adventure is written for the Supers! rules but can be adapted to other systems.
Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
