
2010 · Card Game
A Conclave of Wyrms
A trick-taking game set in a structured society of five dragon races, each divided into drakes, dragons, and wyrms, with a powerful prismatic Queen overseeing them. Across six hands, players predict how many tricks they will take, then play cards to meet those predictions and score points. Sets of dragons from the same age group and numerical runs provide additional scoring opportunities, while Lairs, Treasures, Knights, and powerful but greedy Great Wyrms add special effects and risks. Cards with negative values must be avoided.
- Players
- 3–6 best 4
- Playing time
- 60 min
- Age
- 10+
- Complexity
- 1.8 / 5
Trick-takingSet Collection
About the game
- Design
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











