A Costly Truth

2007 · Scenario / Adventure / Module

A Costly Truth

The characters begin advanced training with a special unit of the Crimson Codex after rescuing a former Codex leader on Xen’drik. Their promotion to the rank of Viper depends on completing the training, but unusual events at a nearby archaeological dig soon draw them into a larger conflict. The dig explores an ancient ziggurat built by drow servants for their giant masters. Within it lies a portal capable of creating and controlling manifest zones to other planes, drawing the attention of the daelkyr Virulence. As corrupted operatives, hidden loyalties, and a fractured undercover agent complicate the investigation, the characters must uncover the truth and prevent the portal from falling into enemy hands. Designed as a one-round adventure for 7th-level characters.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.