
1993 · Scenario / Adventure / Module
A Dozen and One Adventures
A collection of thirteen adventures set across Zakhara, the Land of Fate. The campaign carries characters from bustling Muluk, City of Kings, through the northern lands and onward to the mysterious citadel of flame, with encounters involving a deathless king, fish-people of the Great Sea, genies, and other wonders. The set includes an adventure booklet, a campaign guide to Muluk and the surrounding regions, new magical items, poster maps of Muluk and Krak al-Niraan, six map cards, and reference pages featuring non-player characters. It is designed for use with the Arabian Adventures rules.
- Players
- 0
- Complexity
- 3 / 5
Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
