A Dozen Dungeon Hazards

2004 · Sourcebook (rules/options to enhance play)

A Dozen Dungeon Hazards

A 9-page PDF presents 12 hazards for use in dungeons, cemeteries, and vast caverns. The hazards range from necromantic fog to starfallen slime, giving Dungeon Masters obstacles that can harass, cripple, or destroy unwary adventurers.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.