A Dozen Guild Leaders

2020 · Sourcebook (rules/options to enhance play)

A Dozen Guild Leaders

A collection of twelve guild leaders for fantasy roleplaying campaigns. These influential figures control local laws, commerce, crime, and other aspects of life across cities and nations, gaining power through force, betrayal, wealth, or a combination of all three. One guild is led jointly, with each half of its leadership presented separately.

Game facts (players, playing time, age, credits) from BoardGameGeek.