A Dozen Hazards of the City

2004 · Sourcebook (rules/options to enhance play)

A Dozen Hazards of the City

This 7-page PDF provides Dungeon Masters with twelve hazards for urban environments. Five entries cover traditional threats such as molds, slimes, and fogs, while the remainder introduce unusual hazards with abstract rules for situations including funeral processions and press gangs.

Dice (Various)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.