A Dozen Malevolent Treasures

2005 · Sourcebook (rules/options to enhance play)

A Dozen Malevolent Treasures

This 9-page PDF presents twelve magical items with evil or harmful effects on the wider world. Designed primarily for use by NPCs, the items can drive adventures, provide opposition, and create campaign conflicts. Some may fall into the hands of the player characters, while destroying them can become a central goal.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

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