A Dozen More Dungeon Hazards

2005 · Sourcebook (rules/options to enhance play)

A Dozen More Dungeon Hazards

A collection of twelve hazards for use in dungeon adventures. The hazards include environmental and terrain dangers such as collapsing chambers, crumbling stairs, destroyed floors, and steam vents, along with door moss, doppelganger mold, draconic and hellish fogs, harmonic lichen, pit and planar mushrooms, and spectral slime.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.