A Dozen Plants and Herbs

2004 · Sourcebook (rules/options to enhance play)

A Dozen Plants and Herbs

A seven-page PDF presents twelve plants and herbs for use in fantasy roleplaying campaigns. Game Masters can add these items to their settings as details, resources, or possible adventure elements.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.