A Dozen Pockets Picked

2004 · Sourcebook (rules/options to enhance play)

A Dozen Pockets Picked

This five-page PDF presents twelve unusual items for adventure scenarios involving a rogue who picks someone’s pocket. Each item can serve as simple treasure or provide a starting point for a broader adventure.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.