
2020 · Sourcebook (rules/options to enhance play)
A Dozen Sinister Rumors
This collection presents twelve sinister rumors as adventure seeds for a fantasy roleplaying campaign. Each entry provides a starting point and details that can be developed into a session-length adventure, or used as background flavor to add depth to the setting. Game Masters can select a rumor shortly before a session and expand it with minimal preparation, while remaining ready for player characters to investigate stories intended only as world-building details.
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