
2020 · Sourcebook (rules/options to enhance play)
A Dozen Strange Encounters
A collection of twelve unusual encounters for fantasy roleplaying campaigns. Designed for gamemasters, it provides strange, whimsical, and surreal events that remind players their characters inhabit a world of fairy tales and the fantastic, rather than relying on familiar wizards, goblins, and other standard encounters.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
