
2020 · Sourcebook (rules/options to enhance play)
A Dozen Strange Locations
A collection of twelve strange locations for fantasy roleplaying campaigns, including abandoned fortresses, forgotten dungeons, haunted woods, distant villages, and other unusual destinations. Each entry can serve as a planned destination or a place adventurers encounter while traveling between settlements. The locations are presented as concise, adaptable concepts rather than fully mapped sites, allowing a game master to develop them into encounters, explorations, or larger adventures. Individual entries can be printed or added to digital campaign notes as needed.
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