A Geek's Guide: Corporation of Occult Research and Extermination Jump

2019 · Solo Play Resource

A Geek's Guide: Corporation of Occult Research and Extermination Jump

The game is set in a supernatural version of North America, where the newly formed Corporation of Occult Research and Extermination works to protect American citizens, manage occult threats, and preserve the masquerade that keeps the supernatural world hidden from ordinary people. It focuses on the organization’s efforts to expand government influence in the moonlit world, support non-human citizens, and establish humanity and the United States as a significant faction in supernatural conflicts.

Players
0
GM-less (No gamemaster needed to play)Reading (for Periodicals, Adventure Books, etc)Journaling

Game facts (players, playing time, age, credits) from BoardGameGeek.