A Growing Crisis

2007 · Sourcebook (rules/options to enhance play)

A Growing Crisis

A one-round Living Greyhawk introductory adventure set in Furyondy. Rumors tell of a druidic cabal operating along the border with Veluna to preserve the balance of nature. Players investigate these claims at the request of a noble knight, using diplomacy and exploration to determine whether the cabal truly exists. Designed for rangers, druids, scouts, and other nature-minded first-level characters.

Players
0
Dice (Primarily d20)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.