A Key With No Teeth

2005 · Scenario / Adventure / Module

A Key With No Teeth

A one-round Living Greyhawk adventure set in the Grand Duchy of Geoff. The player characters investigate a mystery involving doors, seals, and a key said to open any destination. Designed for adventuring parties of levels 8–12, it forms the second verse of the Song of the Queen in Solitude.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.