A Life, Deconstructed

2010 · Scenario / Adventure / Module

A Life, Deconstructed

A standalone encounter for five 9th- to 11th-level adventurers. In the rural farming village of Casai, Movasi and his Magnificent Mechanicals of Mind and Iron are replacing the villagers with automated mechanisms. The players confront Movasi and his automatons while rescuing the missing farmers before they are assimilated into his stock.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.