A Night at the Museum

2015 · Scenario / Adventure / Module

A Night at the Museum

Corktown Precinct investigators respond to a deadly disturbance at the Detroit Institute of Art, where two guards are dead, priceless artifacts have been destroyed, and a 2,000-year-old mummy is missing. The modern horror adventure includes six pre-generated officers ready for play. It is designed for The Thin Blue Line setting and uses the Savage Worlds rules, with the Core Rulebook and Horror Companion recommended; groups can also create their own characters using the Core Rulebook alone.

Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.