
2021 · Scenario / Adventure / Module
A Night In The Lonesome Disaster
Players take the roles of non-human Companions bound to powerful Principals in a supernatural struggle over whether the Great Old Ones will return. The game is set to reach its climax at midnight on October 31 beneath a full moon. During setup, players define Relationships between the Principals and choose their Companions, who may serve as familiars, spies, protectors, or weapons. Players gather materials, develop their powers, discover the identities and aims of rival Principals, support allies, and obstruct opponents. Companion Needs can conflict with a Principal’s objectives, adding tension to the unfolding disaster.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
