
2009 · Core Rules (min needed to play)
A Penny for My Thoughts
Players portray patients undergoing an experimental treatment designed to recover lost memories. One player describes a fragment of a past experience, then asks the others what happened next or what was said. The other players suggest details, allowing the narrator to choose and incorporate elements that shape the memory. Players record these recollections on forms and use pennies to track contributions, drawing additional pennies as their memories develop. The process creates shared stories in which the group gradually reconstructs each character’s past and identity.
- Players
- 0
- Complexity
- 2 / 5
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)'Diceless' (does not use dice or other randomizer)
About the game
- Design
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Game facts (players, playing time, age, credits) from BoardGameGeek.
