A Sanity Never Questioned

2018 · Scenario / Adventure / Module

A Sanity Never Questioned

Jeny Greenteeth entrusts the adventurers with delivering a letter to a distant destination before nightfall, with frightening consequences if they fail. Her proposed method of travel leads into unsettling magic and challenges their grasp on reality. This four-hour Adventurers League adventure is designed for characters of levels 5–10.

Players
0
Dice (Various)Dice (Primarily d20)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.