A Snipe in the Hand Is Worth Two Headaches

2021 · Scenario / Adventure / Module

A Snipe in the Hand Is Worth Two Headaches

Termalaine faces the unintended consequences of a great boon, along with the threat of annihilation by Barrow-Breath and its minions. The party must find a way to get rid of the troublesome snipe while making difficult choices in the harsh winter of Icewind Dale. This four-hour adventure is designed for tier 1 characters and optimized for an average party level of 4. It can be played as a standalone scenario or as the fourth part of a four-adventure series.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.