A Song of Ice and Fire Campaign Guide

2010 · Campaign Setting (game world)

A Song of Ice and Fire Campaign Guide

A detailed setting guide for a political fantasy world after a dynasty's fall, presenting the Seven Kingdoms and their principal houses, regions, and notable figures. It maps the geography, politics, and social structures that shape conflicts and alliances across the realm. The book supplies background material, locations, and nonplayer characters to support roleplaying campaigns; it offers hooks, plot seeds, and guidance for staging intrigue, warfare, and courtly maneuvering. Game mechanics context and setting-specific details help gamemasters integrate the world into ongoing play.

Complexity
3 / 5
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

On Ludoya's tables

Full stats in Ludoya
1
Plays logged
6
Players
5h 29m
Average play

Game facts (players, playing time, age, credits) from BoardGameGeek.