A Song of Ice and Fire Roleplaying

2009 · Core Rules (min needed to play)

A Song of Ice and Fire Roleplaying

Following the fall of the Mad King, Westeros enters an uneasy peace under Robert Baratheon. Ambitious nobles maneuver for influence, secret councils breed conspiracies, and old loyalties give way to new alliances while an ancient threat stirs in the north. Players take the roles of important members of a noble house and work together to guide its fortunes. The game uses a streamlined roleplaying system for political intrigue, social conflict, investigation, and combat as the house seeks allies, gains status, and survives the schemes of its rivals.

Complexity
3.4 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

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Game facts (players, playing time, age, credits) from BoardGameGeek.