A Taste For Murder

2010 · Core Rules (min needed to play)

A Taste For Murder

Players portray guests and staff at an English country house whose relationships deteriorate over the course of an evening. The game uses roleplaying scenes and structured prompts to explore secrets, grudges, and shifting alliances; players develop interpersonal history rather than tracking statistics. Sessions run with four to six players and gradually generate motives and opportunities so that, by the finale, one character’s tangled relationships provide the reason for a murder.

Players
0
Complexity
1 / 5
from $36.18GM-less (No gamemaster needed to play)Dice (Primarily d6)Description Based (Narrative more so than Dice)

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Game facts (players, playing time, age, credits) from BoardGameGeek.