A Thousand Years of War

2003 · Scenario / Adventure / Module

A Thousand Years of War

In the year 2975, a millennium after the Witch-king’s wars against the realms of Arnor, the Northern Realms have largely forgotten the ancient conflict. Acting at his master’s command, the Witch-king tests their resolve and seeks to weaken any aid they might send to Gondor before the next war begins.

Players
0
Race Based (Player Race/Species affects gameplay)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

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