A Three Hour Tour

2006 · Scenario / Adventure / Module

A Three Hour Tour

Pirates have long seized cargo and released ships’ crews, but now entire vessels are disappearing. Players investigate the missing ships and try to stop the next one from being lost. The scenario is provided as a PDF, with a separate printable file of player certificates.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.