A Time of War Quick-start Rules

2009 · Quick Start / Fast Play Rules

A Time of War Quick-start Rules

A quick-start booklet for the BattleTech roleplaying game, containing essential rules, recordsheets, and an introductory adventure, “Probably Too Good To Be True.” It provides a brief way to learn the game and its core mechanics.

Complexity
4 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.