A Walk in the Woods

2005 · Scenario / Adventure / Module

A Walk in the Woods

Players explore a woodland clearing surrounding an ancient, partially ruined circular tower. They investigate the overgrown structure, assess its blocked entrance, and face a scenario built around careful exploration and discovery.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.