
2020 · Scenario / Adventure / Module
A Witch's Desire (Symbaroum)
An unnatural winter has passed, leaving a hamlet in relative comfort. When the Witch of the Wilds calls on its inhabitants to fulfill another task, they must discover her demands and decide how far they are willing to go for her favor—or risk perishing at her whim. This modular dark-fantasy adventure can be set anywhere in Davokar and focuses on travel, exploration, and dangerous encounters. It includes new travel, trap, and disease mechanics, six NPCs, monsters, and adversaries, plus a detailed map in both game master and player formats. The adventure is designed to take approximately 8–12 hours to complete.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
