
2000 · Sourcebook (rules/options to enhance play)
Abomination Codex
This supplement expands the WitchCraft roleplaying game with the Feral character type, a totemistic shape-shifter. It introduces five new Associations: the Knights Templar, Voudun sorcerers and necromancers, nomadic Wanderers, tainted human Mockers, and the secretive Lodge of the Undying. New metaphysical options include the Arts of Solomon, the Power of Madness, and Atlantean Arcana, along with rules for Elemental and Loa spirits, Friends, Cherubim, and familiars.
- Players
- 0
Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
