
2022 · Core Rules (min needed to play)
Absolute Power Book Two: Essentials
From website: The Silver Age has come and gone. Superpowers now bring fear as often as comfort, and shades of grey cast the world in shadow, muting the shining colours of yesteryear. Villains have become stronger, and their influence is felt in every nation. The need for heroes is greater than ever.' Can you balance superhuman gifts with humility, compassion, and hope? Do you have what it takes to resist the ever-present lure of Absolute Power? Absolute Power – Book Two: Essentials is the ideal role-playing companion volume to create dynamic superhero adventures at your gaming table. Seven chapters explore the rich Absolute Power campaign setting, detailing how the world of Sentinel-Earth has evolved and changed over the past few decades. With expanded sections on campaign history, Empire City activities and organisations, Sentinel-Earth geopolitical realities, alternate dimensions, universal cosmology, and extra-planetary civilisations, the Absolute Power setting is waiting to embrace your adventuring ideas. Finally, dozens of diverse heroes, villains, and neutrals across the full power-level spectrum are presented with detailed game stats, backgrounds, and personality profiles. A perfect set when paired with Absolute Power – Book One: System.
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Game facts (players, playing time, age, credits) from BoardGameGeek.