Academe Mentus

2004 · Sourcebook (rules/options to enhance play)

Academe Mentus

A player’s primer for a revised 3.5 edition psionics system, designed to function independently from traditional spellcasting. It explains the core rules and concepts needed to create and play balanced, flavorful psionic characters, while also helping Game Masters introduce psionics into a campaign. The book focuses on the foundational system rather than providing a complete treatment of psionics. Expanded options such as psionic races, additional prestige classes and feats, item creation rules, monsters, organizations, campaign guidance, and example NPCs are reserved for a separate supplement.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.