Academe Mentus

2004 · Sourcebook (rules/options to enhance play)

Academe Mentus

A player’s primer for a revised 3.5 edition psionics system, designed to function independently from traditional spellcasting. It explains the core rules and concepts needed to create and play balanced, flavorful psionic characters, while also helping Game Masters introduce psionics into a campaign. The book focuses on the foundational system rather than providing a complete treatment of psionics. Expanded options such as psionic races, additional prestige classes and feats, item creation rules, monsters, organizations, campaign guidance, and example NPCs are reserved for a separate supplement.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.