Active Exploits Diceless Roleplaying Take2 (Special Edition)

2005 · Core Rules (min needed to play)

Active Exploits Diceless Roleplaying Take2 (Special Edition)

A diceless roleplaying system for running adventures across a range of settings. Players create characters and resolve actions through the core rules without rolling dice. The book includes introductory and advanced rules, with optional ability flairs, convictions, character threads, and vehicles. It also provides rules for live-action play, converting characters and other systems to diceless play, and adapting material from two related game systems.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.