Admiral o' the High Seas

2012 · Sourcebook (rules/options to enhance play)

Admiral o' the High Seas

A naval combat supplement for fantasy roleplaying campaigns, this book provides rules for owning and operating ships, conducting naval battles and boarding actions, exploring uncharted seas, and fighting creatures of the deep. It includes guidelines for designing vessels and more than twenty ready-to-use cutters, galleons, frigates, and airships. Suitable for campaigns involving blockades, piracy, sea monsters, or other seafaring adventures, with rules designed for Pathfinder RPG and Dungeons & Dragons 4th Edition.

Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.