Advanced RuneQuest

1987 · Core Rules (min needed to play)

Advanced RuneQuest

A fantasy roleplaying game supplement expanding the RuneQuest system with rules for character backgrounds, special combat situations, environmental effects, spellcasting careers, and several forms of magic. It introduces spirit, divine, sorcery, and ritual magic, along with new spells, deities, and shamanic and apprentice careers. Additional sections cover campaign management, adventure-generation tables, and sea-borne gaming. The book also includes The Money Tree, a complete ready-to-play scenario for gamemasters.

Players
0
Complexity
3.5 / 5
Sourcebook (rules/options to enhance play)Dice (Various)Race Based (Player Race/Species affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.