Advanced Wizard

1980 · Core Rules (min needed to play)

Advanced Wizard

This fantasy roleplaying supplement expands the magic rules for The Fantasy Trip. It provides spells for characters with IQs from 8 to 20, along with rules for spell casting and creation, illusions, laboratories, chemists, and alchemists. Tables cover magical-item creation and ingredient costs. The rules are compatible with the broader system and its related combat and magic rules.

Players
0
Complexity
3 / 5
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.