
1980 · Core Rules (min needed to play)
Advanced Wizard
This fantasy roleplaying supplement expands the magic rules for The Fantasy Trip. It provides spells for characters with IQs from 8 to 20, along with rules for spell casting and creation, illusions, laboratories, chemists, and alchemists. Tables cover magical-item creation and ingredient costs. The rules are compatible with the broader system and its related combat and magic rules.
- Players
- 0
- Complexity
- 3 / 5
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d6)
About the game
- Design
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
