Adventure Essentials: Holidays

2006 · Sourcebook (rules/options to enhance play)

Adventure Essentials: Holidays

A game-mastering toolkit for designing holidays, celebrations, and dark cultural events as foundations for adventures and encounters. It provides step-by-step guidance on choosing an appropriate level of detail, developing holiday design elements, and shaping world events into compelling stories. Examples and campaign advice help game masters prepare and run sessions without over-planning.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.