Adventure Fantasy Game (8th Revision)

2013 · Scenario / Adventure / Module

Adventure Fantasy Game (8th Revision)

An old-school fantasy roleplaying game with streamlined, d6-based mechanics. Characters improve through use, accomplishments, and plunder, with relaxed multiclassing, meaningful religions, mana-based magic, and more than 90 spells. It replaces experience points, memorized spells, and other legacy bookkeeping while remaining compatible with old-school material without conversion. Two combat systems support quick resolution or melee challenges in which armor reduces damage. Campaign tools include accomplishments, holdings, and a monster generator, along with an introductory sandbox adventure featuring cannibals, exploration, an active volcano, glaciers, giants, and other threats.

Core Rules (min needed to play)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d6)Point Based (allocate points to get skills, powers, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.