Adventures in Middle-earth Loremaster's Guide

2017 · Core Rules (min needed to play)

Adventures in Middle-earth Loremaster's Guide

A setting guide for running fantasy roleplaying adventures in Middle-earth after the Battle of Five Armies. It provides background on Wilderland and its Free Peoples, along with advice for the Loremaster on portraying the setting and its growing shadow. The guide includes rules and guidance for treasure, expanded options for journeys, and a bestiary of Middle-earth creatures. It supports adventures involving exploration, ancient lore, the defense of hearth and kin, and the rising threats in places such as the Misty Mountains and Mirkwood.

Players
0
Complexity
3 / 5
Sourcebook (rules/options to enhance play)Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

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